Marauder II BattleMech
Marauder II MAD-4A
- Type: BattleMech
- Role: Juggernaut
- Tech Base: Inner Sphere (3012)
- Chassis: 100 tons
- Movement: 3 / 5, Fusion
- Armor: 304
- Heat Sinks: 29 (29)
- Weapons:
- PPC × 2
- Large Laser
- Medium Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2055
- Battle Value: 2,073
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Marauder II MAD-5A
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3049)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 304
- Heat Sinks: 29 (29)
- Weapons:
- ER PPC × 2
- LB 10-X AC (ammo: 20, 10 cluster)
- Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2059
- Battle Value: 2,058
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Marauder II MAD-5B
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3050)
- Chassis: 100 tons
- Movement: 3 / 5, Fusion
- Armor: 304
- Heat Sinks: 16 (32)
- Weapons:
- Gauss Rifle (ammo: 24)
- ER PPC × 2
- Medium Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2060
- Battle Value: 2,589
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Marauder II MAD-5C
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3052)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 304
- Heat Sinks: 32 (32)
- Weapons:
- ER PPC × 2
- Ultra AC/5 (ammo: 40)
- Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2061
- Battle Value: 2,024
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Marauder II MAD-4S
- Type: BattleMech
- Role: Juggernaut
- Tech Base: Inner Sphere (3064)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 307
- Heat Sinks: 16 (32)
- Weapons:
- Heavy Gauss Rifle (ammo: 16)
- ER PPC × 2
- ER Medium Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2058
- Battle Value: 2,623
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Marauder II (Bounty Hunter)
- Type: BattleMech
- Role: Sniper
- Tech Base: Clan (3064)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, Fusion
- Armor: 307 (Ferro Fibrous)
- Heat Sinks: 17 (34)
- Weapons:
- ER PPC × 2
- Gauss Rifle (ammo: 16)
- Medium Pulse Laser × 4
- Equipment:
- Design Quirks:
- Narrow/Low Profile
- Command ’Mech
- Hyper-Extending Actuators
- Master Unit List: 2053
- Battle Value: 3,767
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Marauder II C
- Type: BattleMech
- Role: Skirmisher
- Tech Base: Clan (3066)
- Chassis: 100 tons (Endo Steel)
- Movement: 4 / 6, XL
- Armor: 278 (Ferro Fibrous)
- Heat Sinks: 23 (46)
- Weapons:
- ER PPC × 2
- LB 10-X AC (ammo: 10, 10 cluster)
- ER Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2054
- Battle Value: 2,916
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Marauder II MAD-4H
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3067)
- Chassis: 100 tons
- Movement: 3 / 5, Fusion
- Armor: 307
- Heat Sinks: 21 (21)
- Weapons:
- ER PPC × 2
- ER Medium Laser × 2
- RL 20 × 4
- RL 15 × 6
- RL 10
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2056
- Battle Value: 2,180
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Marauder II MAD-5W
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3070)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, Fusion
- Armor: 307
- Heat Sinks: 16 (32)
- Weapons:
- Heavy PPC
- Snub-Nose PPC × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2062
- Battle Value: 2,383
- More Info
Marauder II MAD-4K
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3070)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 307
- Heat Sinks: 16 (32)
- Weapons:
- Gauss Rifle (ammo: 16)
- Heavy PPC × 2
- ER Small Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2057
- Battle Value: 2,626
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Marauder II MAD-6M
- Type: BattleMech
- Role: Skirmisher
- Tech Base: Inner Sphere (3078)
- Chassis: 100 tons (Endo Steel)
- Movement: 4 / 6, XL
- Armor: 304
- Heat Sinks: 18 (36)
- Weapons:
- ER PPC
- Large X-Pulse Laser × 2
- Medium X-Pulse Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2064
- Battle Value: 2,218
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Marauder II MAD-6D
- Type: BattleMech
- Role: Skirmisher
- Tech Base: Inner Sphere (3083)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 304
- Heat Sinks: 14 (28)
- Weapons:
- RAC/5 (ammo: 60)
- Snub-Nose PPC × 2
- Light PPC × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 2063
- Battle Value: 2,378
- More Info
Marauder II MAD-4L
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3084)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 304 (Stealth)
- Heat Sinks: 12 (24)
- Weapons:
- Gauss Rifle × 2 (ammo: 32)
- ER PPC
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 6828
- Battle Value: 2,839
- More Info
Marauder II MAD-6S
- Type: BattleMech
- Role: Juggernaut
- Tech Base: Inner Sphere (3133)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 304
- Heat Sinks: 17 (34)
- Weapons:
- Gauss Rifle (ammo: 16)
- ER PPC × 2
- Medium Pulse Laser × 2
- Anti-Missile System (ammo: 12)
- ER Small Laser
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 7331
- Battle Value: 2,546
- More Info
Marauder II MAD-6A
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3134)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 307
- Gyroscope: Compact
- Heat Sinks: 18 (36)
- Weapons:
- ER PPC × 2
- Ultra AC/10 (ammo: 30)
- Medium X-Pulse Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 7520
- Battle Value: 2,367
- More Info
Marauder II MAD-6C
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3134)
- Chassis: 100 tons
- Movement: 3 / 5, Fusion
- Armor: 307
- Gyroscope: Compact
- Heat Sinks: 22 (44)
- Weapons:
- ER PPC × 3
- ER Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 7521
- Battle Value: 2,346
- More Info
Marauder II MAD-8K
- Type: BattleMech
- Role: Sniper
- Tech Base: Inner Sphere (3138)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 306 (Ballistic Reinforced)
- Heat Sinks: 15 (30)
- Weapons:
- Gauss Rifle (ammo: 16)
- PPC × 2
- Light PPC × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 7522
- Battle Value: 2,849
- More Info
Marauder II MAD-10D
- Type: BattleMech
- Role: Skirmisher
- Tech Base: Mixed Inner Sphere (3141)
- Chassis: 100 tons (Endo Composite)
- Movement: 4 / 6, XL
- Armor: 304
- Gyroscope: XL
- Heat Sinks: 20 (40)
- Weapons:
- Clan ER PPC × 2
- Large Re-Engineered Laser
- Medium X-Pulse Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Master Unit List: 7519
- Battle Value: 2,741
- More Info